Live music
Set times that hold, changeovers that end, and a band that knows it is on in four minutes without anyone going to find them.
The rundown
Sets and changeovers are both items. A concert defaults to forty-five-minute sets with fifteen-minute changeovers; a festival to thirty and fifteen; an open mic to ten-minute slots with two-minute turnarounds. Change what is wrong.
Putting changeovers on the rundown as real items is the single highest-value habit here. A changeover that is not on the plan takes as long as it takes.
The screens
| Screen | Faces | Shows |
|---|---|---|
| Main projector | The audience | Who is on, who is next, the clock, and anything you broadcast. |
| Backstage | The green room | Who is on, who is next, and how long is left — so the next band gets themselves ready. |
| On-stage | The performer | Time remaining, and the calls you send them: WRAP IT UP, 30 SECONDS. |
| Stream overlay | Whoever is watching online | The clock and current act, over your video. |
Calls
Your presets are APPLAUSE, HEAT DRAW, DOORS OPEN and LAST CALL, on top of the universal timing and safety ones. Send a call to the on-stage screen only and the audience never sees you managing the night.
Competitions and heats
Battle-of-the-bands style nights, heats and draws run on the same clock, with the draw shown on the main screen. Judging and scoring are part of the competition event type rather than something you assemble yourself.
Being found
Your events appear on your public venue page and in the public directories. Artists have their own pages, and fans can follow both. Getting found covers claiming a listing and what shows up where.
Money
Tickets, tips to performers and door takings run through the platform and settle to you. The mechanics are in Collecting dues and payouts — the same payout path, whatever the money was for.